Virtual Reality training in the workplace provides a novel and memorable immersive experience that enables staff to make mistakes in high risk or challenging situations without any real life consequences. This makes VR training the perfect solution to train staff on how to deal with potential life and death situations as well as lift engagement and memorability for more routine scenario-based training.

Virtual reality replaces the real world with a digital or filmed 360° environments. Using 360° cameras, staff can be transported into a scene that feels much like the real world. They can move and interact with characters within this environment. In this virtual environment, staff are able to make mistakes, without any real life consequences. Tasks and situations can be repeated with different outcomes depending on the actions they take. Pretty cool huh?

With a deep sense of presence and heightened empathy, virtual reality can replace or compliment face to face workshops, role playing and 2D training.

Having led numerous teams we all know that role playing can be valuable but normally makes staff members cringe. No one wants to look stupid...with VR training you can role play in a private environment with no-one on hand to mock you!

For engineers, educators, and trainers, simulation has been a standard tool used in training and development as it’s low cost. The Aviation industry could not function without simulators and much of the VR training technology on offer today has been developed out of the Aviation and Military industry.

VR training is extremely accessible as it can be made available via an app or web browser on a mobile phone. This enables staff to do short, snappy training scenarios from anywhere, at any time. This makes it a great tool for refreshing staff prior to potential high risk situations. On your way to a intensive situation? Assuming you aren't the driver you can quickly jump into your VR training scenario on route.

We believe this is the future of training. Bite sized and immersive.

It is training that enables learners to train without risk to themselves or others. It's pretty cool.

Studies show that Immersive VR training can enable individuals to learn faster and more effectively, which improves reaction time, pattern recognition, and decision making in the real world. When faced with intensive situations staff that have trained in simulation situations are better equipped to deal with these situations.

Some examples of where VR has been used for training include:

  •  Practising of high risk exercises (like bomb disposal)
  • Fire safety
  • Challenging conversations
  • Conflict management
  • Sports training
  • Healthcare

Being great at something takes practice. Athletes are using virtual environments to accelerate their training. We don’t need to be athletes to know the importance of repetition in learning, be it a new language or skill. For this reason, VR is an excellent addition to training as staff can re-do scenarios until it’s second nature (there might be some tasks you'd rather not repeat..)

There are many cost benefits for using VR for training including reduced travel time for workshops and in-person training situations. The Military have been using VR for cost effective realistic training environments for a long time and now the technology is at a point where it’s now possible for other companies to leverage it.

Of course, not all training lends itself to VR so it should only be considered where traditional training methods don’t have the outcomes required or where VR training is used to compliment current training modules.    

If you're working in training and development or just the curious type, then make sure you come along to Future Realities this May in Auckland or Wellington. We will have two incredible speakers who have been working in VR training.

They will be giving you the lowdown on their experience creating VR training programmes, demo some work and give you some sweet insights you can take back to your business.

Jessica Manins, CEO Blackeye VR

Jessica Manins, CEO Blackeye VR